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Smartphone Showdown – is it the interface design that counts? Part – 2

What are some things that smartphone OSes can learn from each other?

Any of the would-be challengers (here’s looking at you MeeGo, WebOS and Bada) wishing to gain a sizable chunk of the smartphone pie is going to have to try and emulate these aforementioned strengths in their respective OSes. The iPhone still remains the OS to beat proving that a great user interface design, solid usability and positive user experience will be a winner with consumers. While the bare-bones Android’s interface design is not the most pleasing (Motorola Droid/ Milestone users can attest to that) it can be tweaked as shown by HTC’s Sense User Interface design (which is based on the TouchFLO 3D user interface design) to enhance  user experience. The iPhone would also do good to pick up some of Android’s tricks such as allowing tethering effectively turning the phone into a WiFi modem. The iPhone also needs to improve cloud functionality to match Android as, for example, if you download apps for the iPhone on your desktop the only way to transfer them is through a pesky cable.

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