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Category — user interface designs

Why some medical professionals are returning iPads for work – a question of UI design and context?

It has been reported that doctors and nurses have been using ipads in their daily profession, but according to medcitynews.com, which I found through PC Magazine, a growing number of these doctors and nurses are giving up their tablets. The question is why?

Situation

The article indicated that the iPad rated highly with “therapists, dietitians, [and] case managers” and this was mainly attributed to the fact that the ipad was used with these professionals mainly as a means of patient education. For those that have more typing activities, a desktop or laptop may prove to be more suitable. According to the article, some of the medical professionals had data entry difficulties with the iPad.

The iPad brings up a keyboard on the screen so the user can type information, and one disadvantage posed by the article was that half of the information is then covered up and it posits that this aspect of the UI design could have been one reason for the returns.

UI design is not just about looks

UI design concerns itself with how the user interface looks and how it also “feels”. It could have been that for some users the “feel” of the UI design was too “compact” so that they could not see the information they needed. An important aspect of a UI design is usability. Usability refers to the degree in which a user is able to effectively interact with the UI design.

The article mentioned that the newest iPad was going to have a UI design that addressed the size of the keyboard on the screen so this may influence the number of medical professionals returning the tablets.

May 14, 2012   No Comments

Annotations: Indispensable Feature of a Good Wireframing Tool

I have previously written blog posts on wireframing tools and listed the features of these tools that are particularly important to me. One of the features, which I never mentioned but which is actually very useful if not vital for successful collaboration, is the possibility of creating visible and helpful annotations.

As long as a person is not working solo on a project, there is always a need to exchange thoughts with other people and get ideas across in team projects. This is why some wireframing tools offer developers and designers the opportunity to put annotations and comments on their wireframes.  Annotations can be used to explain things to others, which are not necessarily visible on the wireframes. Wireframes are usually put together quickly and display only the essential elements and functionality of an application design. At times it is not even possible to create some of the more complex UI design elements without resorting to code.

All the stakeholders involved in the creation of a user interface have individual needs and concerns and I find it important to address them all. Depending on the volume of the comments that I have, I create a few copies of the wireframe with my wireframing tool and insert a few different sets of annotations: one set for the client, one for the developer, etc. Some wireframing tools allow color-coding of annotations used for different purposes. Does your wireframing tool have the annotations function? If so, be sure to give it a try. Once you have worked with annotations you cannot really go back to the wireframing tool without them.

April 26, 2012   No Comments

Google Search UI Design and the Problems of Humanity

Google has a lot of neat products but I particularly like the UI design of its search because it is user-friendly and helpful in many ways.  We are so used to using Google search in everyday life that we take its UI design for granted. In fact, it is hard for me to imagine that the search’s UI design could be any different. But every once in a while the scale of Google search astounds me.

Here is one example. I was typing up “where to stay in Dresden” in the search box, and before I completed the text the autocomplete suggested “where to download free music” and “where to buy amazon gift cards”. This is the feature of the Google search UI design that makes me smile because the suggestions are often funny and rarely relevant to what I am actually looking for.

Despite appearing silly, the autocomplete feature of the Google search UI design is not silly at all. It takes into consideration global searches performed by millions of people around the world. Whenever we have a question or a doubt we turn to the almighty Google for help. There is nothing that we are afraid to ask because the search UI design is completely anonymous. The autocomplete feature summarizes all of the wishes and problems around the word by suggesting search terms.

The Google search UI design filters the results by our area. I can assume from the suggestions above that the majority of people in my area are looking for places to download free music and buy amazon gift cards. What will Google search’s UI design suggest if I type in “how to”, “it is wrong to” or “is it difficult to”? We can actually learn about the thoughts and problems of people in our area by being curious and asking such questions, and this is only one example of the Google search UI design’s capabilities…

March 29, 2012   No Comments

User interface prototyping for education

On Thursday, Apple announced the introduction of the iBook, a development that could significantly change the way students learn. The iBook promises to make reading a more interactive process. With the change in user interface designs of e-books, it is interesting to consider how user interface prototyping can be used to create other learning tools. If you are thinking of using interface prototyping to create your own educational software, app, or website, there are some things to consider in the interface prototyping stage.

Learning should be engaging

In the user interface prototyping stage of your project, you should remember that software has the potential to go beyond the two-dimensional text book. With user interface prototyping, you can experiment with different interactive elements. There are some types of user interface prototyping software available that let you include video and sound to your interface design. If you are interface prototyping for a touch-screen device, take advantage of the engaging qualities of this medium. You can use functions that enable students to zoom in on images and highlight text that they find interesting. With one iBook textbook, students are even able to dissect a virtual frog.

Why is user interface prototyping for education important?

With user interface prototyping, you can create a rough outline of your design at the very beginning of a project. User interface prototyping can therefore be used to optimize the concept of your e-learning application and to optimize navigation and layout. There are some types of user interface prototyping software that enable you to carry out usability testing. This is extremely important for educational tools. By seeing how students engage with the website, app or software you have created with interface prototyping software, you can discover usability issues that may arise. You can then optimize your design with interface prototyping software to ensure that your educational tool is as interactive, fun and engaging as possible. This helps ensure that education is as effective as possible – and fun at the same time.

March 7, 2012   No Comments

Samsung Galaxy S2 User Interface Design – My Favourite Features

Many Samsung fans were waiting impatiently for the release of the Samsung Galaxy S2, expecting the new user interface design to awe them with some great features. I am not one of those people; I never owned older Samsung smartphones. Nevertheless, I think that the user interface design of the Samsung Galaxy S2 is quite impressive.

Samsung Galaxy’s user interface design is based on Android, which can be an advantage in itself for Android lovers like me. To be more precise, this smartphone is equipped with Android 2.3.3 with Samsung’s own addition to the user interface design called Touch Wiz.

As simple as it sounds, the thing I like most about this device is its display. Galaxy S2’s display is significantly bigger than that of most other smartphones, and it has outstanding (nearly eye-killing) brightness and contrast. The touchscreen is sensitive and supports motion gestures. In this its user interface design is similar to that of the iPhone but it also has some nice surprises. For example, you can mute the phone by flipping.

Another feature of the user interface design that I particularly enjoy is a multitude of virtual keyboards and languages. I sometimes write in Russian, and since Russian contains more letters than English using a virtual keyboard for Russian has always been an issue for me. Galaxy S2 pleasantly surprised me. Entering text in Russian couldn’t be easier. The user interface design is equipped with different options for entering text, like Swype, Android or Samsung. You can switch languages by swiping across the space bar.

All in all, the Samsung Galaxy S2 is said to be one of the best smartphones that came out in 2011. It is incredibly slim, has a neat user interface design and a very powerful processor. Whether or not it is the best I can’t say, but it is certainly a great toy to have!

January 25, 2012   No Comments

User interface design tools and social networking sites

Social networking websites are dominating the internet. As domains such as Stumbleupon, Twitter and Facebook are becoming portals through which we explore other websites, it’s hard to ignore their business potential. Whether you want to set up your own social network, are interested in advertising through these sites, or are impressed by the layouts of these pages, it’s a good idea to take inspiration from these user interfaces. One way you can explore what elements you should take from social networks is through user interface design tools. With user interface design tools, you can prototype your website design before you invest time in programming. The prototypes you make with user interface design tools can then be shown to end users so they can give you feedback on what works for them.

How to get the most out of your user interface design tool
When you are creating prototypes with your user interface design tools, bear in mind that social networking sites revolve around the user.  This is reflected in the user interfaces of these sites, where users are invited to customize their profiles. When you are working with user interface design tools, you should remember that users can become overwhelmed by the information they have access to. What’s important is that the information is simplified and easy to find. The best websites therefore offer easy-to-use search functions and navigation tool bars. Another element that’s particularly successful in social networking sites is call to action buttons. Remember that sites such as Twitter and Facebook want to encourage their users to participate and provide content for the website. With user interface design tools you can emulate these elements of social networking sites. User interface design tools give you the potential to test out call for action buttons and see where on the screen they have the most impact and what size they should be or what the wording of the calls to action should be.

User interface design tools are all about usability
There are a great many features that you can take as inspiration from social networking sites and create with user interface design tools. The most important aspect is usability. Remember that these sites are focused around the users and therefore simplicity is key. User interface design tools let you focus on the users of your website and can be a great help if you want to see how your users will react to your new site design. User interface design tools can be used to experiment with your ideas and create the most user-friendly experience for your audience.

December 30, 2011   No Comments

Categories of Interface Design Tools

There are many different categories of user interface design tools. Just as there are many different types of user interface design, so too are there many different user interface design tools. While there are tools for designing many types of interfaces, I want to focus on tools for designing graphical user interfaces for software applications like websites, mobile apps or enterprise tools, in short: GUI design tools. In general, a GUI design tool uses software visualization methods to draft the visual design and/or interactive functionality of an application. These tools can be high-fidelity or low-fidelity user interface design tools, desktop or web-based user interface design tools, and can be stand-alone or integrated with other applications. Some types of user interface design tools are able to prototype the interactive functions of software concepts.

High-fidelity user interface design tools are often used to produce prototypes that are very detailed and close to the look and feel of the final product. In contrast, low-fidelity user interface design tools offer a quick way to visualize software in basic images, usually without much visual design, in some cases allowing the user to ad interactivity to the low-fidelity UI prototypes to use them in usability testing.

Desktop-based user interface design tools are applications that can only be run once software has been installed on a computer. They are platform-dependent, and some can only be used on a limited range of operating systems. They are useful if you wish to work offline and on your own. Web-based user interface design tools allow users to work online, usually without installing any software. This often makes teamwork much easier if the user interface design tool includes collaboration functions, for example allowing multiple users to edit and/or comment on interface design prototypes.

Stand alone user interface design tools are often simpler to use and get started with than integrated user interface design tools. Stand alone tools can also be a more cost-efficient option since integrated tools are usually more expensive and often come with components or functions that may not be needed, especially if you wish to focus on one element of the development process. Integrated user interface design tools usually combine features from different stages of the development process, which may include a requirements elicitation, testing and quality-analysis phase or project management functions.

There are a number of user interface design tools on the market that may be an appropriate option, depending on what elements you wish to focus on and what stage you are at in the prototyping process. The most important thing to remember is that these user interface designs should match your respective requirements and the purpose of your prototyping or design efforts.

December 23, 2011   No Comments

What Happens during and after Interface Prototyping?

The process of interface prototyping, particularly user interface prototyping is important, especially in building complex websites. Using an interface prototype allows you to analyze the functionality and usability of your website before the lengthy and costly programming stage. The most important aspect of user interface prototyping is the ability to analyze usability and collaborate according to the needs of the person or organization running the website. There are four key stages to user interface prototyping, which will be explored in this blog.

Stage One – Assess requirements

In this stage, the website implementer establishes the requirements for a website interface prototype. User interface prototyping begins with the client’s needs and it is vital that collaboration is prominent throughout the interface prototyping process. Here it’s useful to look at the requirements a client might stipulate in the initial design stage, such as input fields, links to other pages and the use of visual media. Once these requirements have been established, the design process begins.

Stage Two – Prototype interfaces

In the design process, the user interface prototype is developed. The designer sticks to the brief that has been made by the website implementer and builds the initial prototype. This initial user interface prototype is then sent back to the client.

Stage Three – Test prototypes

Once the client has looked at the initial user interface prototype, it is likely that suggestions for changes will come about. At this stage it is useful if the prototype software enables real-time collaboration, so that the client and designer can communicate changes to one another quickly and effectively. Here the end user can also play an important role, especially if the prototype design software enables remote usability testing. This type of software enables you to see what problems end users may encounter and resolve them quickly and easily.

Stage Four – Adapt interface prototypes

The final stage involves components of the previous three process stages. The prototype is reviewed and revised until the client is satisfied that all the requirements have been met and there has been positive usability feedback from end users.

What are the benefits of interface prototyping?

There are many benefits to using interface prototyping. Not only does this allow for collaboration between the designer and implementer of the website, there is also the possibility to test the interface prototype on end users. That means not only is there the possibility to change design proposals early on, but end user problems can also be anticipated and resolved quickly. The main advantage of user interface prototyping is the speed in which the prototyping process happens, which in turn can save your company money.

December 13, 2011   No Comments

User Interface Design Spotlight: Mac OS X Lion on iPhone

One of the anticipated directions  with regard to the major operating systems is the unification  between desktop OSes and their mobile counterparts.  One does not need to be a soothsayer or have a crystal ball to make such a statement as there are already clear indications that this is currently underway. The developer previews of the upcoming Windows 8 borrows the ‘Metro’ user interface design introduced in Windows Phone 7 for a dual mode OS that is optimized for both desktops and tablets. As for the Macintosh platform the latest iteration ‘Lion’ has ported a number of ideas taken from iOS over to the desktop. The result of this is that some Mac apps that are optimized for Lion end up with a user interface design that is also tablet friendly. Arguably the best example of this is iPhoto ‘11, which when viewed in Lion’s full-screen mode features a user interface design that could be mistaken for an iPad app.

How can one put the Mac OS X user interface design on an iOS device?

The trend seems to mostly be one of desktops taking user interface design lessons from their mobile counterparts. However there appears to be some user interface design elements from the desktop that at least some users want on their mobile devices. Users of jailbroken iOS devices, for example, can now tweak their device to clone the user interface design of Mac OS X by way of a mod called Ultimatum. This goes beyond just the look of the user interface design as Ultimatum is more than just a theme. In terms of functionality Ultimatum gives users a fully usable Mac OS X menu bar, dock (scrollable in this case), Finder windows, widgets, login lockscreen and more. So far Ultimatum has only been shown running on an iPhone though the app might be more useful running on the larger screen of the  iPad.

October 29, 2011   No Comments

The Dual User Interface Design of Windows 8 – Part 2

One of the biggest challenges facing the quasi-schizophrenic dual user interface design approach is that developers and UI designers will have to go back to the drawing board. The user interface design of standard Windows apps is simply not optimized for tablets. However, more and more popular websites are releasing tablet-friendly UI designs and this trend could spread to stand alone apps as well. The latest iteration of Mac OS X already points to this direction with its full screen mode. For example, the user interface design of iPhoto ‘11 in full-screen mode running on the iPad via remote screen sharing looks like an iPad app and could theoretically be touch-enabled.

Getting the user interface design of apps to work across both UI designs is just one challenge. There is another technical challenge facing developers and that is whether Windows 8 is running on Intel x86 or ARM-based processors. ARM-based processors have a much lower power consumption which is why they run most smartphones and tablets. This is already evident in the upcoming Internet Explorer 10 which will come in two flavors with a plug-in free (read Flash-free) version for Metro. An interesting piece in The Guardian likened Metro to a kind of overarching meta-app effectively rendering other apps as functionality extended plugins. Metro has such a distinct user interface design that it is hard to tell where one app starts and the other ends.

This seamlessness is bound to create a more unified user experience but could also, on the other hand, make it harder for developers and user interface designers to stand out from the crowd. When it comes to usability, conventions are there to be followed. The “über-application” approach of Metro could mean avoiding the usability pitfalls of the first iPad apps (such as low discoverability, read-tap asymmetry and accidental activation). Of course a lot still remains to be seen as to how apps optimized for the Metro UI design will pan out but Microsoft have positioned themselves in a strong position to offer Apple some competition.

September 24, 2011   No Comments